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Searched refs:setStencilEnable (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Renderer/
DPixelProcessor.hpp251 virtual void setStencilEnable(bool stencilEnable);
DPixelProcessor.cpp533 void PixelProcessor::setStencilEnable(bool stencilEnable) in setStencilEnable() function in sw::PixelProcessor
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp62 setStencilEnable(false); in Device()
DContext.cpp1801 device->setStencilEnable(true); in applyState()
1830 device->setStencilEnable(false); in applyState()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp60 setStencilEnable(false); in Device()
DContext.cpp1779 device->setStencilEnable(true); in applyState()
1841 device->setStencilEnable(false); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp65 setStencilEnable(false); in Device()
DContext.cpp2791 device->setStencilEnable(true); in applyState()
2845 device->setStencilEnable(false); in applyState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3333 renderer->setStencilEnable(value != FALSE); in SetRenderState()