Searched refs:setStencilFailOperationCCW (Results 1 – 9 of 9) sorted by relevance
263 virtual void setStencilFailOperationCCW(StencilOperation stencilFailOperation);
604 void PixelProcessor::setStencilFailOperationCCW(StencilOperation stencilFailOperation) in setStencilFailOperationCCW() function in sw::PixelProcessor
80 setStencilFailOperationCCW(OPERATION_KEEP); in Device()
1824 device->setStencilFailOperationCCW(es2sw::ConvertStencilOp(mState.stencilFail)); in applyState()
3765 renderer->setStencilFailOperationCCW(sw::OPERATION_KEEP); in SetRenderState()3768 renderer->setStencilFailOperationCCW(sw::OPERATION_ZERO); in SetRenderState()3771 renderer->setStencilFailOperationCCW(sw::OPERATION_REPLACE); in SetRenderState()3774 renderer->setStencilFailOperationCCW(sw::OPERATION_INCRSAT); in SetRenderState()3777 renderer->setStencilFailOperationCCW(sw::OPERATION_DECRSAT); in SetRenderState()3780 renderer->setStencilFailOperationCCW(sw::OPERATION_INVERT); in SetRenderState()3783 renderer->setStencilFailOperationCCW(sw::OPERATION_INCR); in SetRenderState()3786 renderer->setStencilFailOperationCCW(sw::OPERATION_DECR); in SetRenderState()
78 setStencilFailOperationCCW(OPERATION_KEEP); in Device()
1812 device->setStencilFailOperationCCW(es2sw::ConvertStencilOp(mState.stencilBackFail)); in applyState()1824 device->setStencilFailOperationCCW(es2sw::ConvertStencilOp(mState.stencilFail)); in applyState()
82 setStencilFailOperationCCW(OPERATION_KEEP); in Device()
2816 device->setStencilFailOperationCCW(es2sw::ConvertStencilOp(mState.stencilBackFail)); in applyState()2828 device->setStencilFailOperationCCW(es2sw::ConvertStencilOp(mState.stencilFail)); in applyState()