Home
last modified time | relevance | path

Searched refs:setSwizzleR (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.hpp177 void setSwizzleR(SwizzleType swizzleR);
DVertexProcessor.hpp259 virtual void setSwizzleR(unsigned int sampler, SwizzleType swizzleR);
DPixelProcessor.hpp234 virtual void setSwizzleR(unsigned int sampler, SwizzleType swizzleR);
DRenderer.hpp344 virtual void setSwizzleR(SamplerType type, int sampler, SwizzleType swizzleR);
DVertexProcessor.cpp605 void VertexProcessor::setSwizzleR(unsigned int sampler, SwizzleType swizzleR) in setSwizzleR() function in sw::VertexProcessor
609 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setSwizzleR(swizzleR); in setSwizzleR()
DSampler.cpp317 void Sampler::setSwizzleR(SwizzleType swizzleR) in setSwizzleR() function in sw::Sampler
DPixelProcessor.cpp447 void PixelProcessor::setSwizzleR(unsigned int sampler, SwizzleType swizzleR) in setSwizzleR() function in sw::PixelProcessor
451 context->sampler[sampler].setSwizzleR(swizzleR); in setSwizzleR()
DRenderer.cpp2302 void Renderer::setSwizzleR(SamplerType type, int sampler, SwizzleType swizzleR) in setSwizzleR() function in sw::Renderer
2306 PixelProcessor::setSwizzleR(sampler, swizzleR); in setSwizzleR()
2310 VertexProcessor::setSwizzleR(sampler, swizzleR); in setSwizzleR()
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.h75 bool setSwizzleR(GLenum swizzleR);
DTexture.cpp245 bool Texture::setSwizzleR(GLenum swizzleR) in setSwizzleR() function in es2::Texture
DlibGLESv2.cpp5261 if(clientVersion < 3 || !texture->setSwizzleR((GLenum)param)) in TexParameterf()
5410 if(clientVersion < 3 || !texture->setSwizzleR((GLenum)param)) in TexParameteri()
DContext.cpp3071 device->setSwizzleR(samplerType, samplerIndex, es2sw::ConvertSwizzleType(swizzleR)); in applyTextures()