Searched refs:shaderInfo (Results 1 – 6 of 6) sorted by relevance
/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkSpirVProgram.cpp | 31 tcu::TestLog& operator<< (tcu::TestLog& log, const SpirVProgramInfo& shaderInfo) in operator <<() argument 33 log << tcu::TestLog::ShaderProgram(shaderInfo.compileOk , shaderInfo.infoLog) in operator <<() 34 << tcu::TestLog::SpirVAssemblySource(shaderInfo.source) in operator <<() 40 "ms", QP_KEY_TAG_TIME, (float)shaderInfo.compileTimeUs / 1000.0f); in operator <<()
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D | vkSpirVProgram.hpp | 63 tcu::TestLog& operator<< (tcu::TestLog& log, const SpirVProgramInfo& shaderInfo);
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 435 tcu::TestLog& operator<< (tcu::TestLog& log, const ShaderInfo& shaderInfo) in operator <<() argument 437 … << tcu::TestLog::Shader(getLogShaderType(shaderInfo.type), shaderInfo.source, shaderInfo.compileO… in operator <<() 481 const ShaderInfo& shaderInfo = *shaderInfos[shaderNdx]; in logShaderProgram() local 483 log << tcu::TestLog::Float(s_compileTimeDesc[shaderInfo.type].name, in logShaderProgram() 484 s_compileTimeDesc[shaderInfo.type].description, in logShaderProgram() 485 "ms", QP_KEY_TAG_TIME, (float)shaderInfo.compileTimeUs / 1000.0f); in logShaderProgram() 487 allShadersOk = allShadersOk && shaderInfo.compileOk; in logShaderProgram()
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D | gluShaderProgram.hpp | 213 tcu::TestLog& operator<< (tcu::TestLog& log, const ShaderInfo& shaderInfo);
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktBuildPrograms.cpp | 220 const glu::ShaderInfo& shaderInfo = buildInfo.shaders[shaderNdx]; in writeBuildLogs() local 221 const char* const shaderName = getShaderTypeName(shaderInfo.type); in writeBuildLogs() 225 << shaderInfo.source << "\n" in writeBuildLogs() 229 << shaderInfo.infoLog << "\n" in writeBuildLogs()
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/external/deqp/modules/gles31/functional/ |
D | es31fSRGBDecodeTests.cpp | 683 …glu::ShaderInfo shaderInfo = m_program->getShaderInfo(static_cast<glu::ShaderType>(static_cast<int… in SRGBTestProgram() local 684 buildInfo.shaders.push_back(shaderInfo); in SRGBTestProgram()
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