Searched refs:shaderInvLocalMatrix (Results 1 – 1 of 1) sorted by relevance
1919 SkMatrix shaderInvLocalMatrix; in MakeTextureShader() local1920 SkAssertResult(paint.getShader()->getLocalMatrix().invert(&shaderInvLocalMatrix)); in MakeTextureShader()1923 const auto mappedSample = shaderInvLocalMatrix.mapXY(sample.x(), sample.y()), in MakeTextureShader()1924 mappedPoint = shaderInvLocalMatrix.mapXY(p0.x(), p0.y()); in MakeTextureShader()