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Searched refs:shaderVertexGL (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fNegativeSSBOBlockTests.cpp418 GLint shaderVertexGL; in ssbo_block_matching() local
436 shaderVertexGL = ctx.glCreateShader(GL_VERTEX_SHADER); in ssbo_block_matching()
443 ctx.glShaderSource(shaderVertexGL, 1, &shaderVertexCharPtr, DE_NULL); in ssbo_block_matching()
444 ctx.glCompileShader(shaderVertexGL); in ssbo_block_matching()
476 ctx.glAttachShader(program, shaderVertexGL); in ssbo_block_matching()
496 ctx.glDeleteShader(shaderVertexGL); in ssbo_block_matching()
508 GLint shaderVertexGL; in ssbo_block_shared_qualifier() local
540 shaderVertexGL = ctx.glCreateShader(GL_VERTEX_SHADER); in ssbo_block_shared_qualifier()
547 ctx.glShaderSource(shaderVertexGL, 1, &shaderVertexCharPtr, DE_NULL); in ssbo_block_shared_qualifier()
548 ctx.glCompileShader(shaderVertexGL); in ssbo_block_shared_qualifier()
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