Searched refs:shaderVertexString (Results 1 – 1 of 1) sorted by relevance
419 std::string shaderVertexString; in ssbo_block_matching() local434 shaderVertexString = generateVaryingSSBOShader(GL_VERTEX_SHADER, ssboArgs, log); in ssbo_block_matching()435 shaderVertexCharPtr = shaderVertexString.c_str(); in ssbo_block_matching()439 message = shaderVertexString; in ssbo_block_matching()509 std::string shaderVertexString; in ssbo_block_shared_qualifier() local538 shaderVertexString = generateVaryingSSBOShader(GL_VERTEX_SHADER, ssboArgs, log); in ssbo_block_shared_qualifier()539 shaderVertexCharPtr = shaderVertexString.c_str(); in ssbo_block_shared_qualifier()543 message = shaderVertexString; in ssbo_block_shared_qualifier()