Searched refs:simpleFragmentShaderSource (Results 1 – 2 of 2) sorted by relevance
75 const char* simpleFragmentShaderSource = "void main (void) { gl_FragColor = vec4(0.0); }\n"; in getSimpleShaderSource() local82 return simpleFragmentShaderSource; in getSimpleShaderSource()
86 const char* simpleFragmentShaderSource = in getSimpleShaderSource() local99 return simpleFragmentShaderSource; in getSimpleShaderSource()