Searched refs:simpleVertexShaderSource (Results 1 – 2 of 2) sorted by relevance
74 const char* simpleVertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n"; in getSimpleShaderSource() local80 return simpleVertexShaderSource; in getSimpleShaderSource()
79 const char* simpleVertexShaderSource = in getSimpleShaderSource() local97 return simpleVertexShaderSource; in getSimpleShaderSource()