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Searched refs:sk_float_cos (Results 1 – 6 of 6) sorted by relevance

/external/skia/gm/
Daddarc.cpp318 path.moveTo(centerX + innerRadius * sk_float_cos(startAngles[i]), in onDraw()
320 path.lineTo(centerX + outerRadius * sk_float_cos(startAngles[i]), in onDraw()
326 path.lineTo(centerX + innerRadius * sk_float_cos(endAngle), in onDraw()
/external/skia/src/core/
DSkMath.cpp76 *cosValue = sk_float_cos(radians); in SkScalarSinCos()
DSkBitmapFilter.h187 (0.54f + 0.46f * sk_float_cos(xpi / fWidth))); // hamming(x) in evaluate()
DSkPath.cpp1309 singlePt.set(oval.centerX() + radiusX * sk_float_cos(endAngle), in arcTo()
/external/skia/include/private/
DSkFloatingPoint.h39 #define sk_float_cos(x) cosf(x) macro
/external/skia/include/core/
DSkScalar.h45 #define SkScalarCos(radians) (float)sk_float_cos(radians)