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Searched refs:sk_linear_from_srgb (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/core/
DSkXfermode4f.cpp47 rgba.r = { sk_linear_from_srgb[(ptr[0] >> 0) & 0xff], in load_4_srgb()
48 sk_linear_from_srgb[(ptr[1] >> 0) & 0xff], in load_4_srgb()
49 sk_linear_from_srgb[(ptr[2] >> 0) & 0xff], in load_4_srgb()
50 sk_linear_from_srgb[(ptr[3] >> 0) & 0xff] }; in load_4_srgb()
52 rgba.g = { sk_linear_from_srgb[(ptr[0] >> 8) & 0xff], in load_4_srgb()
53 sk_linear_from_srgb[(ptr[1] >> 8) & 0xff], in load_4_srgb()
54 sk_linear_from_srgb[(ptr[2] >> 8) & 0xff], in load_4_srgb()
55 sk_linear_from_srgb[(ptr[3] >> 8) & 0xff] }; in load_4_srgb()
57 rgba.b = { sk_linear_from_srgb[(ptr[0] >> 16) & 0xff], in load_4_srgb()
58 sk_linear_from_srgb[(ptr[1] >> 16) & 0xff], in load_4_srgb()
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DSkPM4fPriv.h33 return { sk_linear_from_srgb[(px >> 0) & 0xff], in Sk4f_fromS32()
34 sk_linear_from_srgb[(px >> 8) & 0xff], in Sk4f_fromS32()
35 sk_linear_from_srgb[(px >> 16) & 0xff], in Sk4f_fromS32()
DSkSRGB.cpp10 const float sk_linear_from_srgb[256] = { variable
DSkSRGB.h23 extern const float sk_linear_from_srgb[256];
DSkLinearBitmapPipeline_sample.h178 ? sk_linear_from_srgb[pixel] in toSk4f()
DSkColorSpaceXform.cpp194 sk_linear_from_srgb,
/external/skia/tests/
DSRGBTest.cpp20 int actual = linear_to_srgb(sk_linear_from_srgb[i]); in DEF_TEST()