Searched refs:skeletalPath (Results 1 – 1 of 1) sorted by relevance
1521 SkPath* skeletalPath = const_cast<SkPath*>(&platonicPath); in drawPath() local1525 skeletalPath = &modifiedPath; in drawPath()1528 platonicPath.transform(*prePathMatrix, skeletalPath); in drawPath()1535 SkPath* fillablePath = skeletalPath; in drawPath()1541 bool fill = paint->getFillPath(*skeletalPath, fillablePath); in drawPath()