Searched refs:slot_set (Results 1 – 2 of 2) sorted by relevance
26 SlotSet* slot_set = GetSlotSet(chunk); in Insert() local27 if (slot_set == nullptr) { in Insert()28 slot_set = AllocateSlotSet(chunk); in Insert()31 slot_set[offset / Page::kPageSize].Insert(offset % Page::kPageSize); in Insert()39 SlotSet* slot_set = GetSlotSet(chunk); in Remove() local40 if (slot_set != nullptr) { in Remove()42 slot_set[offset / Page::kPageSize].Remove(offset % Page::kPageSize); in Remove()50 SlotSet* slot_set = GetSlotSet(chunk); in RemoveRange() local51 if (slot_set != nullptr) { in RemoveRange()56 slot_set->RemoveRange(static_cast<int>(start_offset), in RemoveRange()[all …]
1095 SlotSet* slot_set = new SlotSet[pages]; in AllocateChunk() local1097 slot_set[i].SetPageStart(page_start + i * Page::kPageSize); in AllocateChunk()1099 return slot_set; in AllocateChunk()