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/external/swiftshader/src/OpenGL/common/
DImage.cpp132 const unsigned short *sourceS = reinterpret_cast<const unsigned short*>(source); in LoadImageRow() local
137 destS[4 * x + 0] = sourceS[x * 3 + 0]; in LoadImageRow()
138 destS[4 * x + 1] = sourceS[x * 3 + 1]; in LoadImageRow()
139 destS[4 * x + 2] = sourceS[x * 3 + 2]; in LoadImageRow()
147 const unsigned short *sourceS = reinterpret_cast<const unsigned short*>(source); in LoadImageRow() local
152 destS[4 * x + 0] = sourceS[x * 3 + 0]; in LoadImageRow()
153 destS[4 * x + 1] = sourceS[x * 3 + 1]; in LoadImageRow()
154 destS[4 * x + 2] = sourceS[x * 3 + 2]; in LoadImageRow()