/external/libvpx/libvpx/vpx_dsp/ |
D | vpx_dsp_rtcd_defs.pl | 29 specialize qw/vpx_d207_predictor_4x4 sse2/; 32 specialize qw/vpx_d45_predictor_4x4 neon sse2/; 37 specialize qw/vpx_d63_predictor_4x4 ssse3/; 42 specialize qw/vpx_h_predictor_4x4 neon dspr2 msa sse2 vsx/; 49 specialize qw/vpx_d135_predictor_4x4 neon/; 52 specialize qw/vpx_d153_predictor_4x4 ssse3/; 55 specialize qw/vpx_v_predictor_4x4 neon msa sse2/; 60 specialize qw/vpx_tm_predictor_4x4 neon dspr2 msa sse2 vsx/; 63 specialize qw/vpx_dc_predictor_4x4 dspr2 msa neon sse2/; 66 specialize qw/vpx_dc_top_predictor_4x4 msa neon sse2/; [all …]
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/external/libvpx/libvpx/vp8/common/ |
D | rtcd_defs.pl | 25 specialize qw/vp8_dequantize_b mmx neon msa/; 28 specialize qw/vp8_dequant_idct_add mmx neon dspr2 msa/; 31 specialize qw/vp8_dequant_idct_add_y_block sse2 neon dspr2 msa/; 34 specialize qw/vp8_dequant_idct_add_uv_block sse2 neon dspr2 msa/; 40 specialize qw/vp8_loop_filter_mbv sse2 neon dspr2 msa/; 43 specialize qw/vp8_loop_filter_bv sse2 neon dspr2 msa/; 46 specialize qw/vp8_loop_filter_mbh sse2 neon dspr2 msa/; 49 specialize qw/vp8_loop_filter_bh sse2 neon dspr2 msa/; 53 specialize qw/vp8_loop_filter_simple_mbv sse2 neon msa/; 60 specialize qw/vp8_loop_filter_simple_mbh sse2 neon msa/; [all …]
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/external/libvpx/libvpx/vp9/common/ |
D | vp9_rtcd_defs.pl | 40 specialize qw/vp9_filter_by_weight16x16 sse2 msa/; 43 specialize qw/vp9_filter_by_weight8x8 sse2 msa/; 59 specialize qw/vp9_iht4x4_16_add sse2/; 62 specialize qw/vp9_iht8x8_64_add sse2/; 65 specialize qw/vp9_iht16x16_256_add sse2/; 77 specialize qw/vp9_iht4x4_16_add sse2 neon dspr2 msa/; 80 specialize qw/vp9_iht8x8_64_add sse2 neon dspr2 msa/; 83 specialize qw/vp9_iht16x16_256_add sse2 dspr2 msa/; 124 specialize qw/vp9_denoiser_filter neon sse2/; 129 specialize qw/vp9_block_error avx2 sse2/; [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTessellationTests.cpp | 121 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage() 122 tcu::StringTemplate(fragmentShaderSource).specialize(args), in single_tessellation_stage() 123 tcu::StringTemplate(tessControlShaderSource).specialize(args), in single_tessellation_stage() 140 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage() 141 tcu::StringTemplate(fragmentShaderSource).specialize(args), in single_tessellation_stage() 142 tcu::StringTemplate(tessControlShaderSource).specialize(args), in single_tessellation_stage() 164 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage() 165 tcu::StringTemplate(fragmentShaderSource).specialize(args), in single_tessellation_stage() 167 tcu::StringTemplate(tessEvalShaderSource).specialize(args))); in single_tessellation_stage() 181 makeTessPipelineSources(tcu::StringTemplate(vertexShaderSource).specialize(args), in single_tessellation_stage() [all …]
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D | es31fProgramStateQueryTests.cpp | 133 << glu::VertexSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) in iterate() 134 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) in iterate() 135 << glu::GeometrySource(tcu::StringTemplate(s_geometryTemplate1).specialize(args))); in iterate() 150 << glu::VertexSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) in iterate() 151 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) in iterate() 152 << glu::GeometrySource(tcu::StringTemplate(s_geometryTemplate2).specialize(args))); in iterate() 166 << glu::VertexSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) in iterate() 167 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) in iterate() 168 << glu::GeometrySource(tcu::StringTemplate(s_geometryTemplate3).specialize(args))); in iterate() 259 << glu::VertexSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) in iterate() [all …]
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D | es31fNegativeVertexArrayApiTests.cpp | 388 …(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSourc… in draw_arrays() 448 …(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSourc… in draw_arrays_incomplete_primitive() 485 …(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSourc… in draw_elements() 595 …(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSourc… in draw_elements_incomplete_primitive() 703 …(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSourc… in draw_arrays_instanced() 771 …(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSourc… in draw_arrays_instanced_incomplete_primitive() 810 …(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSourc… in draw_elements_instanced() 927 …(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSourc… in draw_elements_instanced_incomplete_primitive() 1006 …(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSourc… in draw_elements_instanced_base_vertex() 1053 …(tcu::StringTemplate(vertexShaderSource).specialize(args), tcu::StringTemplate(fragmentShaderSourc… in draw_range_elements() [all …]
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D | es31fSampleVariableTests.cpp | 329 return tcu::StringTemplate(buf.str()).specialize(args); in genFragmentSource() 410 return tcu::StringTemplate(buf.str()).specialize(args); in genFragmentSource() 537 return tcu::StringTemplate(buf.str()).specialize(args); in genFragmentSource() 688 return tcu::StringTemplate(buf.str()).specialize(args); in genFragmentSource() 990 return tcu::StringTemplate(buf.str()).specialize(args); in genVertexSource() 1036 return tcu::StringTemplate(buf.str()).specialize(args); in genFragmentSource() 1251 return tcu::StringTemplate(buf.str()).specialize(args); in genFragmentSource() 1419 return tcu::StringTemplate(buf.str()).specialize(args); in genFragmentSource() 1512 return tcu::StringTemplate(buf.str()).specialize(args); in genFragmentSource() 1744 return tcu::StringTemplate(buf.str()).specialize(args); in genFragmentSource() [all …]
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D | es31fMultisampleShaderRenderCase.cpp | 213 << glu::VertexSource(tcu::StringTemplate(s_vertexSource).specialize(args)) in init() 678 return std::string(tcu::StringTemplate(s_vertexSource).specialize(args)); in genVertexSource() 722 return tcu::StringTemplate(buf.str()).specialize(args); in genMSTextureResolverSource() 749 return tcu::StringTemplate(buf.str()).specialize(args); in genMSTextureLayerFetchSource()
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/external/libvpx/libvpx/vpx_scale/ |
D | vpx_scale_rtcd.pl | 27 specialize qw/vpx_extend_frame_borders dspr2/; 30 specialize qw/vpx_extend_frame_inner_borders dspr2/;
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/external/deqp/modules/glshared/ |
D | glsShaderConstExprTests.cpp | 151 …shaderTemplateParams["CASE_EXPRESSION"] = expressionTemplate.specialize(expressionTemplateParams) … in createTests() 154 const string mapped = shaderTemplate.specialize(shaderTemplateParams); in createTests() 205 …shaderTemplateParams["CASE_EXPRESSION"] = expressionTemplate.specialize(expressionTemplateParams) … in createTests() 208 const string mapped = shaderTemplate.specialize(shaderTemplateParams); in createTests()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderIndexingTests.cpp | 356 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() 357 string fragmentShaderSource = fragTemplate.specialize(params); in createVaryingArrayCase() 469 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() 470 string fragmentShaderSource = fragTemplate.specialize(params); in createUniformArrayCase() 617 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() 618 string fragmentShaderSource = fragTemplate.specialize(params); in createTmpArrayCase() 803 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() 804 string fragmentShaderSource = fragTemplate.specialize(params); in createVectorSubscriptCase() 975 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() 976 string fragmentShaderSource = fragTemplate.specialize(params); in createMatrixSubscriptCase()
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D | es2fLightAmountTest.cpp | 165 vertexShaderSource = vertexTemplate.specialize(params); in iterate() 166 fragmentShaderSource = fragmentTemplate.specialize(params); in iterate()
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D | es2fShaderReturnTests.cpp | 190 …return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(),… in makeConditionalReturnInFuncCase() 244 …return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(),… in makeOutputWriteReturnCase() 291 …return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(),… in makeReturnInLoopCase()
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D | es2fShaderAlgorithmTests.cpp | 133 string vertexShaderSource = vertTemplate.specialize(params); in createExpressionCase() 134 string fragmentShaderSource = fragTemplate.specialize(params); in createExpressionCase()
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D | es2fShaderLoopTests.cpp | 461 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() 462 string fragmentShaderSource = fragTemplate.specialize(params); in createGenericLoopCase() 1228 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() 1229 string fragmentShaderSource = fragTemplate.specialize(params); in createSpecialLoopCase()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderIndexingTests.cpp | 329 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() 330 string fragmentShaderSource = fragTemplate.specialize(params); in createVaryingArrayCase() 435 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() 436 string fragmentShaderSource = fragTemplate.specialize(params); in createUniformArrayCase() 579 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() 580 string fragmentShaderSource = fragTemplate.specialize(params); in createTmpArrayCase() 761 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() 762 string fragmentShaderSource = fragTemplate.specialize(params); in createVectorSubscriptCase() 948 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() 949 string fragmentShaderSource = fragTemplate.specialize(params); in createMatrixSubscriptCase()
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D | es3fShaderReturnTests.cpp | 163 …return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(),… in makeConditionalReturnInFuncCase() 219 …return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(),… in makeOutputWriteReturnCase() 266 …return new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params).c_str(),… in makeReturnInLoopCase()
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D | es3fShaderLoopTests.cpp | 433 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() 434 string fragmentShaderSource = fragTemplate.specialize(params); in createGenericLoopCase() 1121 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() 1122 string fragmentShaderSource = fragTemplate.specialize(params); in createSpecialLoopCase()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 377 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() 378 string fragmentShaderSource = fragTemplate.specialize(params); in createVaryingArrayCase() 493 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() 494 string fragmentShaderSource = fragTemplate.specialize(params); in createUniformArrayCase() 648 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() 649 string fragmentShaderSource = fragTemplate.specialize(params); in createTmpArrayCase() 835 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() 836 string fragmentShaderSource = fragTemplate.specialize(params); in createVectorSubscriptCase() 1027 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() 1028 string fragmentShaderSource = fragTemplate.specialize(params); in createMatrixSubscriptCase()
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D | vktShaderRenderReturnTests.cpp | 175 …nCase>(new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params), getEval… in makeConditionalReturnInFuncCase() 230 …nCase>(new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params), getEval… in makeOutputWriteReturnCase() 277 …nCase>(new ShaderReturnCase(context, name, description, isVertex, tmpl.specialize(params), getEval… in makeReturnInLoopCase()
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/external/eigen/doc/ |
D | StlContainers.dox | 33 The situation with std::vector was even worse (explanation below) so we had to specialize it for th… 44 As an alternative to the recommended approach described above, you have the option to specialize st… 57 …gned location. In order to avoid that, the only solution we saw was to specialize std::vector to m…
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/external/libvpx/libvpx/build/make/ |
D | rtcd.pl | 66 sub specialize { subroutine 77 specialize $fn, "c";
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/external/deqp/framework/common/ |
D | tcuStringTemplate.hpp | 41 std::string specialize (const std::map<std::string, std::string>& params) const;
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D | tcuStringTemplate.cpp | 54 string StringTemplate::specialize (const map<string, string>& params) const in specialize() function in tcu::StringTemplate
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmInstructionTests.cpp | 351 spec.assembly = shaderTemplate.specialize(specializations); in createOpFUnordGroup() 485 spec.assembly = shaderTemplate.specialize(specializations); in createOpAtomicGroup() 730 spec.assembly = shaderTemplate.specialize(specializations); in createNoContractionGroup() 1588 spec.assembly = shaderTemplate.specialize(specializations); in createSpecConstantGroup() 2229 spec.assembly = shaderTemplate.specialize(specializations); in createOpSourceGroup() 2292 spec.assembly = shaderTemplate.specialize(specializations); in createOpSourceExtensionGroup() 2372 spec.assembly = shaderTemplate.specialize(specializations); in createOpConstantNullGroup() 2456 spec.assembly = shaderTemplate.specialize(specializations); in createOpConstantCompositeGroup() 3137 spec.assembly = shaderTemplate.specialize(specializations); in createLoopControlGroup() 3232 spec.assembly = shaderTemplate.specialize(specializations); in createSelectionControlGroup() [all …]
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