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Searched refs:specific_layout_qualifier_name (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp32 static const char* specific_layout_qualifier_name(GrBlendEquation equation) { in specific_layout_qualifier_name() function
220 this->addLayoutQualifier(specific_layout_qualifier_name(equation), kOut_InterfaceQualifier); in enableAdvancedBlendEquationIfNeeded()