Searched refs:ssboArgs (Results 1 – 1 of 1) sorted by relevance
417 args::SsboArgs ssboArgs(versionString, log); in ssbo_block_matching() local434 shaderVertexString = generateVaryingSSBOShader(GL_VERTEX_SHADER, ssboArgs, log); in ssbo_block_matching()459 ssboArgs.resetValues(); in ssbo_block_matching()460 ssboArgs.setSingleValue(argDataVectorFrag[idx]); in ssbo_block_matching()463 shaderFragmentString = generateVaryingSSBOShader(GL_FRAGMENT_SHADER, ssboArgs, log); in ssbo_block_matching()506 args::SsboArgs ssboArgs(versionString, log); in ssbo_block_shared_qualifier() local528 result = ssboArgs.setAllValues(argDataVectorVert); in ssbo_block_shared_qualifier()538 shaderVertexString = generateVaryingSSBOShader(GL_VERTEX_SHADER, ssboArgs, log); in ssbo_block_shared_qualifier()563 ssboArgs.setAllValues(argDataVectorVert); in ssbo_block_shared_qualifier()564 ssboArgs.setSingleValue(argDataVectorFrag[idx]); in ssbo_block_shared_qualifier()[all …]