Searched refs:statesize (Results 1 – 1 of 1) sorted by relevance
201 static inline OneState* IndexToNode(volatile uint8* nodes, int statesize, in IndexToNode() argument204 const_cast<uint8*>(nodes + statesize*nodeindex)); in IndexToNode()246 volatile uint32 statesize = onepass_statesize_; in SearchOnePass() local264 state = IndexToNode(nodes, statesize, nextindex); in SearchOnePass()391 int statesize = sizeof(OneState) + (bytemap_range_-1)*sizeof(uint32); in IsOnePass() local392 if (maxnodes >= 65000 || dfa_mem_ / 4 / statesize < maxnodes) in IsOnePass()404 uint8* nodes = new uint8[maxnodes*statesize]; in IsOnePass()410 nodep += statesize; in IsOnePass()415 OneState* node = IndexToNode(nodes, statesize, nodeindex); in IsOnePass()458 nodep += statesize; in IsOnePass()[all …]