Searched refs:stencilOffset (Results 1 – 2 of 2) sorted by relevance
398 deUint32 stencilOffset = 0u; in uploadTestTextureInternal() local408 stencilOffset = static_cast<deUint32>(deAlign32(static_cast<deInt32>(bufferSize), 4)); in uploadTestTextureInternal()409 bufferSize = stencilOffset + srcStencilTexture->getSize(); in uploadTestTextureInternal()536 DE_ASSERT(stencilOffset != 0u); in uploadTestTextureInternal()538 srcStencilTexture->write(reinterpret_cast<deUint8*>(bufferAlloc->getHostPtr()) + stencilOffset); in uploadTestTextureInternal()544 region.bufferOffset += stencilOffset; in uploadTestTextureInternal()
354 const GLint stencilOffset = get_stencil_offset(rb->Format); in _swrast_stencil_and_ztest_span() local373 stencilBuf = _swrast_pixel_address(rb, span->x, span->y) + stencilOffset; in _swrast_stencil_and_ztest_span()