/external/swiftshader/src/OpenGL/libGL/ |
D | VertexDataManager.cpp | 65 unsigned int streamOffset = 0; in writeAttributeData() local 71 output = (char*)vertexBuffer->map(attribute, attribute.typeSize() * count, &streamOffset); in writeAttributeData() 111 return streamOffset; in writeAttributeData() 167 unsigned int streamOffset = writeAttributeData(mStreamingBuffer, start, count, attribs[i]); in prepareVertexData() local 169 if(streamOffset == ~0u) in prepareVertexData() 175 translated[i].offset = streamOffset; in prepareVertexData()
|
D | IndexDataManager.cpp | 137 unsigned int streamOffset = 0; in prepareIndexData() local 141 void *output = streamingBuffer->map(typeSize(type) * convertCount, &streamOffset); in prepareIndexData() 155 translated->indexOffset = streamOffset; in prepareIndexData()
|
D | VertexDataManager.h | 71 …void *map(const VertexAttribute &attribute, unsigned int requiredSpace, unsigned int *streamOffset…
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | VertexDataManager.cpp | 66 unsigned int streamOffset = 0; in writeAttributeData() local 72 output = (char*)vertexBuffer->map(attribute, attribute.typeSize() * count, &streamOffset); in writeAttributeData() 112 return streamOffset; in writeAttributeData() 162 unsigned int streamOffset = writeAttributeData(mStreamingBuffer, start, count, attribs[i]); in prepareVertexData() local 164 if(streamOffset == ~0u) in prepareVertexData() 170 translated[i].offset = streamOffset; in prepareVertexData()
|
D | IndexDataManager.cpp | 120 unsigned int streamOffset = 0; in prepareIndexData() local 124 void *output = streamingBuffer->map(typeSize(type) * convertCount, &streamOffset); in prepareIndexData() 138 translated->indexOffset = streamOffset; in prepareIndexData()
|
D | VertexDataManager.h | 68 …void *map(const VertexAttribute &attribute, unsigned int requiredSpace, unsigned int *streamOffset…
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | VertexDataManager.cpp | 65 unsigned int streamOffset = 0; in writeAttributeData() local 71 output = (char*)vertexBuffer->map(attribute, attribute.typeSize() * count, &streamOffset); in writeAttributeData() 109 return streamOffset; in writeAttributeData() 173 …unsigned int streamOffset = writeAttributeData(mStreamingBuffer, firstVertexIndex, isInstanced ? 1… in prepareVertexData() local 175 if(streamOffset == ~0u) in prepareVertexData() 181 translated[i].offset = streamOffset; in prepareVertexData()
|
D | IndexDataManager.cpp | 128 unsigned int streamOffset = 0; in prepareIndexData() local 132 void *output = streamingBuffer->map(typeSize(type) * convertCount, &streamOffset); in prepareIndexData() 146 translated->indexOffset = streamOffset; in prepareIndexData()
|
D | VertexDataManager.h | 68 …void *map(const VertexAttribute &attribute, unsigned int requiredSpace, unsigned int *streamOffset…
|
/external/dng_sdk/source/ |
D | dng_opcode_list.cpp | 223 uint64 streamOffset) in Parse() argument 230 stream.SetReadPosition (streamOffset); in Parse() 265 if (stream.Position () != streamOffset + byteCount) in Parse()
|
D | dng_opcode_list.h | 150 uint64 streamOffset);
|
/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.hpp | 282 int streamOffset[MAX_VERTEX_INPUTS]; member in D3D9::Direct3DDevice9
|
D | Direct3DDevice9.cpp | 100 streamOffset[i] = 0; in Direct3DDevice9() 1936 *offset = streamOffset[streamNumber]; in GetStreamSource() 4411 …if(dataStream[stream] == vertexBuffer && streamOffset[stream] == offset && streamStride[stream] ==… in SetStreamSource() 4427 streamOffset[stream] = offset; in SetStreamSource() 5742 const void *buffer = ((char*)resource->data() + streamOffset[stream]) + offset; in bindVertexStreams()
|
/external/owasp/sanitizer/lib/htmlparser-1.3/ |
D | htmlparser-1.3.jar | META-INF/MANIFEST.MF
nu/validator/htmlparser/tools/XSLT4HTML5XOM.class
XSLT4HTML5XOM ... |
D | htmlparser-1.3-with-transitions.jar | META-INF/MANIFEST.MF
nu/validator/htmlparser/tools/XSLT4HTML5XOM.class
XSLT4HTML5XOM ... |