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Searched refs:stretchCube (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp65 virtual bool stretchCube(sw::Surface *sourceSurface, sw::Surface *destSurface);
DDevice.cpp659 bool Device::stretchCube(sw::Surface *source, sw::Surface *dest) in stretchCube() function in es2::Device
DTexture.cpp1899 getDevice()->stretchCube(image[i - 1], image[i]); in generateMipmaps()