Searched refs:supportsTessellation (Results 1 – 1 of 1) sorted by relevance
4963 bool supportsTessellation = false; in runAndVerifyDefaultPipeline() local4968 supportsTessellation = features.tessellationShader == VK_TRUE; in runAndVerifyDefaultPipeline()4972 if (hasTessellation && !supportsTessellation) in runAndVerifyDefaultPipeline()