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/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp213 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison) in ConvertDepthComparison()
217 case GL_NEVER: return sw::DEPTH_NEVER; in ConvertDepthComparison()
218 case GL_ALWAYS: return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
219 case GL_LESS: return sw::DEPTH_LESS; in ConvertDepthComparison()
220 case GL_LEQUAL: return sw::DEPTH_LESSEQUAL; in ConvertDepthComparison()
221 case GL_EQUAL: return sw::DEPTH_EQUAL; in ConvertDepthComparison()
222 case GL_GREATER: return sw::DEPTH_GREATER; in ConvertDepthComparison()
223 case GL_GEQUAL: return sw::DEPTH_GREATEREQUAL; in ConvertDepthComparison()
224 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL; in ConvertDepthComparison()
228 return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
[all …]
Dutilities.h52 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison);
53 sw::StencilCompareMode ConvertStencilComparison(GLenum comparison);
54 sw::AlphaCompareMode ConvertAlphaComparison(GLenum comparison);
55 sw::Color<float> ConvertColor(es1::Color color);
56 sw::BlendFactor ConvertBlendFunc(GLenum blend);
57 sw::BlendOperation ConvertBlendOp(GLenum blendOp);
58 sw::LogicalOperation ConvertLogicalOperation(GLenum logicalOperation);
59 sw::StencilOperation ConvertStencilOp(GLenum stencilOp);
60 sw::AddressingMode ConvertTextureWrap(GLenum wrap);
61 sw::CullMode ConvertCullMode(GLenum cullFace, GLenum frontFace);
[all …]
/external/llvm/test/Transforms/SimplifyCFG/X86/
Dswitch_to_lookup_table.ll34 switch i32 %c, label %sw.default [
36 i32 43, label %sw.bb1
37 i32 44, label %sw.bb2
38 i32 45, label %sw.bb3
39 i32 46, label %sw.bb4
40 i32 47, label %sw.bb5
41 i32 48, label %sw.bb6
44 sw.bb1: br label %return
45 sw.bb2: br label %return
46 sw.bb3: br label %return
[all …]
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp1217 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison) in ConvertDepthComparison()
1221 case GL_NEVER: return sw::DEPTH_NEVER; in ConvertDepthComparison()
1222 case GL_ALWAYS: return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
1223 case GL_LESS: return sw::DEPTH_LESS; in ConvertDepthComparison()
1224 case GL_LEQUAL: return sw::DEPTH_LESSEQUAL; in ConvertDepthComparison()
1225 case GL_EQUAL: return sw::DEPTH_EQUAL; in ConvertDepthComparison()
1226 case GL_GREATER: return sw::DEPTH_GREATER; in ConvertDepthComparison()
1227 case GL_GEQUAL: return sw::DEPTH_GREATEREQUAL; in ConvertDepthComparison()
1228 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL; in ConvertDepthComparison()
1232 return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
[all …]
DFramebuffer.cpp503 case sw::FORMAT_A8B8G8R8I: in getImplementationColorReadFormat()
504 case sw::FORMAT_A8B8G8R8UI: in getImplementationColorReadFormat()
505 case sw::FORMAT_A16B16G16R16I: in getImplementationColorReadFormat()
506 case sw::FORMAT_A16B16G16R16UI: in getImplementationColorReadFormat()
507 case sw::FORMAT_A32B32G32R32I: in getImplementationColorReadFormat()
508 case sw::FORMAT_A32B32G32R32UI:return GL_RGBA_INTEGER; in getImplementationColorReadFormat()
509 case sw::FORMAT_A2B10G10R10: return GL_RGB10_A2; in getImplementationColorReadFormat()
510 case sw::FORMAT_A8B8G8R8I_SNORM: in getImplementationColorReadFormat()
511 case sw::FORMAT_A16B16G16R16F: in getImplementationColorReadFormat()
512 case sw::FORMAT_A32B32G32R32F: in getImplementationColorReadFormat()
[all …]
DDevice.hpp39 class Device : public sw::Renderer
42 explicit Device(sw::Context *context);
49 …virtual egl::Image *createDepthStencilSurface(unsigned int width, unsigned int height, sw::Format …
50 …virtual egl::Image *createRenderTarget(unsigned int width, unsigned int height, sw::Format format,…
51 …virtual void drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primit…
52 virtual void drawPrimitive(sw::DrawType type, unsigned int primiveCount);
53 virtual void setPixelShader(sw::PixelShader *shader);
59 virtual void setScissorRect(const sw::Rect &rect);
60 virtual void setVertexShader(sw::VertexShader *shader);
64 …virtual bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface …
[all …]
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp435 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison) in ConvertDepthComparison()
439 case GL_NEVER: return sw::DEPTH_NEVER; in ConvertDepthComparison()
440 case GL_ALWAYS: return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
441 case GL_LESS: return sw::DEPTH_LESS; in ConvertDepthComparison()
442 case GL_LEQUAL: return sw::DEPTH_LESSEQUAL; in ConvertDepthComparison()
443 case GL_EQUAL: return sw::DEPTH_EQUAL; in ConvertDepthComparison()
444 case GL_GREATER: return sw::DEPTH_GREATER; in ConvertDepthComparison()
445 case GL_GEQUAL: return sw::DEPTH_GREATEREQUAL; in ConvertDepthComparison()
446 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL; in ConvertDepthComparison()
450 return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
[all …]
/external/llvm/test/CodeGen/WebAssembly/
Dswitch.ll41 switch i32 %n, label %sw.epilog [
42 i32 0, label %sw.bb
43 i32 1, label %sw.bb
44 i32 2, label %sw.bb
45 i32 3, label %sw.bb
46 i32 4, label %sw.bb
47 i32 5, label %sw.bb
48 i32 6, label %sw.bb
49 i32 7, label %sw.bb.1
50 i32 8, label %sw.bb.1
[all …]
/external/llvm/test/CodeGen/ARM/
D2011-08-25-ldmia_ret.ll6 ; into sw.bb18 resulting in an ldmia_ret in the middle of the
20 br i1 %call, label %sw.bb18, label %sw.bb2
22 sw.bb2: ; preds = %entry
24 br i1 %cmp, label %sw.epilog58, label %land.lhs.true
26 land.lhs.true: ; preds = %sw.bb2
28 br i1 %cmp13, label %if.then, label %sw.epilog58
32 br label %sw.epilog58
46 sw.bb18:
48 switch i32 %call20, label %sw.default56 [
49 i32 168, label %sw.bb21
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/
D2011-08-25-ldmia_ret.ll6 ; into sw.bb18 resulting in an ldmia_ret in the middle of the
20 br i1 %call, label %sw.bb18, label %sw.bb2
22 sw.bb2: ; preds = %entry
24 br i1 %cmp, label %sw.epilog58, label %land.lhs.true
26 land.lhs.true: ; preds = %sw.bb2
28 br i1 %cmp13, label %if.then, label %sw.epilog58
32 br label %sw.epilog58
46 sw.bb18:
48 switch i32 %call20, label %sw.default56 [
49 i32 168, label %sw.bb21
[all …]
/external/llvm/test/CodeGen/X86/
Dswitch-edge-weight.ll9 switch i32 %x, label %sw.default [
10 i32 1, label %sw.bb
11 i32 155, label %sw.bb
12 i32 156, label %sw.bb
13 i32 157, label %sw.bb
14 i32 158, label %sw.bb
15 i32 159, label %sw.bb
16 i32 1134, label %sw.bb
17 i32 1140, label %sw.bb
20 sw.bb:
[all …]
Dswitch-bt.ll22 switch i32 %conv, label %sw.default [
23 i32 62, label %sw.bb
24 i32 60, label %sw.bb
25 i32 38, label %sw.bb2
26 i32 94, label %sw.bb2
27 i32 61, label %sw.bb2
28 i32 33, label %sw.bb4
31 sw.bb: ; preds = %entry, %entry
33 br label %sw.epilog
35 sw.bb2: ; preds = %entry, %entry, %entry
[all …]
/external/swiftshader/src/D3D9/
DDirect3DSurface9.cpp30 sw::Resource *getParentResource(Unknown *container) in getParentResource()
253 sw::Lock lock = sw::LOCK_READWRITE; in LockRect()
257 lock = sw::LOCK_DISCARD; in LockRect()
262 lock = sw::LOCK_READONLY; in LockRect()
267 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC); in LockRect()
271 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockRect()
332 sw::Format Direct3DSurface9::translateFormat(D3DFORMAT format) in translateFormat()
337 case D3DFMT_NULL: return sw::FORMAT_NULL; in translateFormat()
338 case D3DFMT_DXT1: return sw::FORMAT_DXT1; in translateFormat()
339 case D3DFMT_DXT2: return sw::FORMAT_DXT3; in translateFormat()
[all …]
DDirect3DDevice9.cpp63 context = new sw::Context(); in Direct3DDevice9()
64 renderer = new sw::Renderer(context, sw::Direct3D, false); in Direct3DDevice9()
399 sw::SliceRect clearRect(rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2, 0); in Clear()
425 rgba[0] = sw::linearToSRGB(rgba[0]); in Clear()
426 rgba[1] = sw::linearToSRGB(rgba[1]); in Clear()
427 rgba[2] = sw::linearToSRGB(rgba[2]); in Clear()
430 renderer->clear(rgba, sw::FORMAT_A32B32G32R32F, renderTarget[index], clearRect, 0xF); in Clear()
437 z = sw::clamp01(z); in Clear()
571 …8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) in CreateDepthStencilSurface()
699 if(!sw::PixelShader::validate(function) || function[0] > pixelShaderVersionX) in CreatePixelShader()
[all …]
/external/llvm/test/CodeGen/Mips/
Djtstat.ll12 switch i32 %0, label %sw.epilog [
13 i32 115, label %sw.bb
14 i32 105, label %sw.bb1
15 i32 100, label %sw.bb2
16 i32 108, label %sw.bb3
17 i32 99, label %sw.bb4
18 i32 68, label %sw.bb5
19 i32 81, label %sw.bb6
20 i32 76, label %sw.bb7
23 sw.bb: ; preds = %entry
[all …]
/external/llvm/test/Transforms/InstCombine/
Dnarrow-switch.ll13 ; ALL-NEXT: i32 100, label %sw.bb1
14 ; ALL-NEXT: i32 1001, label %sw.bb2
19 switch i64 %and, label %sw.default [
21 i64 100, label %sw.bb1
22 i64 1001, label %sw.bb2
25 sw.bb1:
28 sw.bb2:
31 sw.default:
35 %retval.0 = phi i32 [ 24, %sw.default ], [ 123, %sw.bb2 ], [ 213, %sw.bb1 ], [ 231, %entry ]
43 ; ALL-NEXT: i32 -100, label %sw.bb1
[all …]
/external/llvm/test/CodeGen/Hexagon/
Dpic-jumptables.ll10 switch i32 %y, label %sw.epilog [
11 i32 1, label %sw.bb
12 i32 2, label %sw.bb1
13 i32 3, label %sw.bb2
14 i32 4, label %sw.bb3
15 i32 5, label %sw.bb4
18 sw.bb: ; preds = %entry
20 br label %sw.epilog
22 sw.bb1: ; preds = %entry
24 br label %sw.epilog
[all …]
/external/llvm/test/Transforms/CodeGenPrepare/X86/
Dwiden_switch.ll10 switch i16 %trunc, label %sw.default [
11 i16 1, label %sw.bb0
12 i16 -1, label %sw.bb1
15 sw.bb0:
18 sw.bb1:
21 sw.default:
25 %retval = phi i32 [ -1, %sw.default ], [ 0, %sw.bb0 ], [ 1, %sw.bb1 ]
30 ; X86-NEXT: switch i16 %trunc, label %sw.default [
32 ; X86-NEXT: i16 -1, label %sw.bb1
40 switch i17 %trunc, label %sw.default [
[all …]
/external/llvm/test/Transforms/CodeGenPrepare/AArch64/
Dwiden_switch.ll10 switch i16 %trunc, label %sw.default [
11 i16 1, label %sw.bb0
12 i16 -1, label %sw.bb1
15 sw.bb0:
18 sw.bb1:
21 sw.default:
25 %retval = phi i32 [ -1, %sw.default ], [ 0, %sw.bb0 ], [ 1, %sw.bb1 ]
30 ; ARM64-NEXT: switch i32 %0, label %sw.default [
32 ; ARM64-NEXT: i32 65535, label %sw.bb1
40 switch i17 %trunc, label %sw.default [
[all …]
/external/llvm/test/Instrumentation/SanitizerCoverage/
Dswitch-tracing.ll12 switch i32 %x, label %sw.epilog [
13 i32 1, label %sw.bb
14 i32 101, label %sw.bb.1
15 i32 1001, label %sw.bb.2
18 sw.bb: ; preds = %entry
20 br label %sw.epilog
22 sw.bb.1: ; preds = %entry
24 br label %sw.epilog
26 sw.bb.2: ; preds = %entry
28 br label %sw.epilog
[all …]
/external/llvm/test/Transforms/Inline/
Dswitch.ll4 switch i32 %a, label %sw.default [
5 i32 0, label %sw.bb0
6 i32 1, label %sw.bb1
7 i32 2, label %sw.bb2
8 i32 3, label %sw.bb3
9 i32 4, label %sw.bb4
10 i32 5, label %sw.bb5
11 i32 6, label %sw.bb6
12 i32 7, label %sw.bb7
13 i32 8, label %sw.bb8
[all …]
/external/llvm/test/CodeGen/PowerPC/
Dpr22711.ll13 switch i32 %1, label %sw.epilog [
14 i32 17, label %sw.bb
15 i32 13, label %sw.bb1
16 i32 11, label %sw.bb2
17 i32 7, label %sw.bb3
18 i32 5, label %sw.bb4
19 i32 3, label %sw.bb5
20 i32 2, label %sw.bb6
23 sw.bb: ; preds = %entry
26 br label %sw.epilog
[all …]
/external/swiftshader/src/OpenGL/common/
DImage.cpp276 const sw::R11G11B10FData *sourceRGB = reinterpret_cast<const sw::R11G11B10FData*>(source); in LoadImageRow()
289 const sw::RGB9E5Data *sourceRGB = reinterpret_cast<const sw::RGB9E5Data*>(source); in LoadImageRow()
308 *dest++ = sw::sRGB8toLinear8(*source++); in LoadImageRow()
323 *dest++ = sw::sRGB8toLinear8(*source++); in LoadImageRow()
423 sw::Format ConvertFormatType(GLenum format, GLenum type) in ConvertFormatType()
430 case GL_UNSIGNED_BYTE: return sw::FORMAT_L8; in ConvertFormatType()
431 case GL_HALF_FLOAT: return sw::FORMAT_L16F; in ConvertFormatType()
432 case GL_HALF_FLOAT_OES: return sw::FORMAT_L16F; in ConvertFormatType()
433 case GL_FLOAT: return sw::FORMAT_L32F; in ConvertFormatType()
438 return sw::FORMAT_L8; in ConvertFormatType()
[all …]
/external/llvm/test/Transforms/SimplifyCFG/SPARC/
Dswitch_to_lookup_table.ll8 switch i32 %c, label %sw.default [
10 i32 43, label %sw.bb1
11 i32 44, label %sw.bb2
12 i32 45, label %sw.bb3
13 i32 46, label %sw.bb4
14 i32 47, label %sw.bb5
15 i32 48, label %sw.bb6
18 sw.bb1: br label %return
19 sw.bb2: br label %return
20 sw.bb3: br label %return
[all …]
/external/llvm/test/Transforms/Util/MemorySSA/
Dmany-dom-backedge.ll14 ; CHECK: 9 = MemoryPhi({entry,liveOnEntry},{sw.epilog,6})
16 %n = phi i32 [ 0, %entry ], [ %1, %sw.epilog ]
18 switch i32 %n, label %sw.default [
19 i32 0, label %sw.bb
20 i32 1, label %sw.bb1
21 i32 2, label %sw.bb2
22 i32 3, label %sw.bb3
25 sw.bb:
29 br label %sw.epilog
31 sw.bb1:
[all …]

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