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Searched refs:switchTypeNames (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderSwitchTests.cpp200 static const char* switchTypeNames[] = { "static", "uniform", "dynamic" }; in makeSwitchCases() local
201 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(switchTypeNames) == SWITCHTYPE_LAST); in makeSwitchCases()
205 …addChild(makeSwitchCase(m_testCtx, (name + "_" + switchTypeNames[type] + "_vertex"), desc, (Switch… in makeSwitchCases()
206 …addChild(makeSwitchCase(m_testCtx, (name + "_" + switchTypeNames[type] + "_fragment"), desc, (Swit… in makeSwitchCases()
/external/deqp/modules/gles3/functional/
Des3fShaderSwitchTests.cpp158 static const char* switchTypeNames[] = { "static", "uniform", "dynamic" }; in makeSwitchCases() local
159 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(switchTypeNames) == SWITCHTYPE_LAST); in makeSwitchCases()
163 …group->addChild(makeSwitchCase(group->getContext(), (string(name) + "_" + switchTypeNames[type] + … in makeSwitchCases()
164 …group->addChild(makeSwitchCase(group->getContext(), (string(name) + "_" + switchTypeNames[type] + … in makeSwitchCases()