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Searched refs:swizzle_rb (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/core/
DSkPM4f.h14 static inline Sk4f swizzle_rb(const Sk4f& x) { in swizzle_rb() function
20 return swizzle_rb(x); in swizzle_rb_if_bgra()
50 Sk4f to4f_bgra() const { return swizzle_rb(this->to4f()); } in to4f_bgra()
DSkPM4fPriv.h59 return swizzle_rb(Sk4f_fromS32(color)); in Sk4f_from_SkColor()
163 swizzle_rb(SkNx_cast<float>(Sk4b::Load(&color)) * (1/255.0f)).store(&color4f); in SkColor4f_from_SkColor()
DSkColor.cpp156 swizzle_rb(Sk4f_fromS32(bgra)).store(rgba.vec()); in FromColor()
170 return Sk4f_toS32(swizzle_rb(Sk4f::Load(this->vec()))); in toSkColor()
DSkLinearBitmapPipeline_sample.h131 return swizzle_rb( in toSk4f()
/external/mesa3d/src/mesa/main/
Dreadpix.c236 GLboolean swizzle_rb = GL_FALSE, copy_xrgb = GL_FALSE; in fast_read_rgba_pixels_memcpy() local
243 swizzle_rb = GL_TRUE; in fast_read_rgba_pixels_memcpy()
278 if (swizzle_rb) { in fast_read_rgba_pixels_memcpy()