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Searched refs:tOffset (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Shader/
DVertexRoutine.cpp694 UInt tOffset = primitiveNumber * state.verticesPerPrimitive + indexInPrimitive; in transformFeedback() local
705 …Pointer<Byte> t = *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, vs.t[i])) + (tOffset * str * siz… in transformFeedback()