Searched refs:targetCoverage (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/ops/ |
D | GrAAConvexTessellator.cpp | 183 SkScalar targetCoverage, Ring** finalRing) { in createInsetRings() argument 196 targetDepth, targetCoverage, i == 0); in createInsetRings() 643 SkScalar targetDepth, SkScalar targetCoverage) { in compute_coverage() argument 645 return targetCoverage; in compute_coverage() 648 (targetCoverage - initialCoverage) + initialCoverage; in compute_coverage() 655 SkScalar targetDepth, SkScalar targetCoverage, in createInsetRing() argument 776 targetDepth, targetCoverage); in createInsetRing() 782 targetCoverage); in createInsetRing()
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D | GrAAConvexTessellator.h | 242 SkScalar targetDepth, SkScalar targetCoverage, Ring** finalRing); 246 SkScalar targetCoverage, bool forceNew);
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/external/deqp/modules/glshared/ |
D | glsDrawTest.cpp | 3423 const bool targetCoverage = !isBlack(target.getPixel(x+dx, y+dy)); in pixelNearLineIntersection() local 3424 if (targetCoverage) in pixelNearLineIntersection()
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