Home
last modified time | relevance | path

Searched refs:targetCoverage (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/ops/
DGrAAConvexTessellator.cpp183 SkScalar targetCoverage, Ring** finalRing) { in createInsetRings() argument
196 targetDepth, targetCoverage, i == 0); in createInsetRings()
643 SkScalar targetDepth, SkScalar targetCoverage) { in compute_coverage() argument
645 return targetCoverage; in compute_coverage()
648 (targetCoverage - initialCoverage) + initialCoverage; in compute_coverage()
655 SkScalar targetDepth, SkScalar targetCoverage, in createInsetRing() argument
776 targetDepth, targetCoverage); in createInsetRing()
782 targetCoverage); in createInsetRing()
DGrAAConvexTessellator.h242 SkScalar targetDepth, SkScalar targetCoverage, Ring** finalRing);
246 SkScalar targetCoverage, bool forceNew);
/external/deqp/modules/glshared/
DglsDrawTest.cpp3423 const bool targetCoverage = !isBlack(target.getPixel(x+dx, y+dy)); in pixelNearLineIntersection() local
3424 if (targetCoverage) in pixelNearLineIntersection()