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Searched refs:targetbit (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_fragshader.c365 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled; in r200UpdateFSRouting() local
390 else if (targetbit == TEXTURE_3D_BIT) { in r200UpdateFSRouting()
393 else if (targetbit == TEXTURE_CUBE_BIT) { in r200UpdateFSRouting()
406 if (targetbit) in r200UpdateFSRouting()
414 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled; in r200UpdateFSRouting() local
431 else if (targetbit == TEXTURE_3D_BIT) { in r200UpdateFSRouting()
434 else if (targetbit == TEXTURE_CUBE_BIT) { in r200UpdateFSRouting()
444 if (targetbit) in r200UpdateFSRouting()
452 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled; in r200UpdateFSRouting() local
471 else if (targetbit == TEXTURE_3D_BIT) { in r200UpdateFSRouting()
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