Searched refs:textureCompressionBC (Results 1 – 10 of 10) sorted by relevance
360 if (!features.textureCompressionBC) in isImageSupported()
238 visitor->Visit("textureCompressionBC", &features->textureCompressionBC) && in Iterate()
576 pFeatures->textureCompressionBC = VK_TRUE; in getPhysicalDeviceFeatures()
61 VkBool32 textureCompressionBC; member
1720 s << "\ttextureCompressionBC = " << value.textureCompressionBC << '\n';
851 OFFSET_TABLE_ENTRY(VkPhysicalDeviceFeatures, textureCompressionBC), in deviceFeatures()1713 …{ "BC", "textureCompressionBC", &VkPhysicalDeviceFeatures::textureCompressionBC, DE_ARRAY_BEG… in testCompressedFormatsSupported()
1053 …printf("\ttextureCompressionBC = %u\n", features->textureCompressionBC … in app_gpu_dump_features()
3372 , textureCompressionBC( textureCompressionBC_ ) in PhysicalDeviceFeatures()3553 textureCompressionBC = textureCompressionBC_; in setTextureCompressionBC()3778 && ( textureCompressionBC == rhs.textureCompressionBC ) in operator ==()3840 Bool32 textureCompressionBC; member
1230 VkBool32 textureCompressionBC; member
1264 VkBool32 textureCompressionBC; member