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Searched refs:textureDomain (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/effects/
DGrTextureDomain.cpp103 const GrTextureDomain& textureDomain, in sampleTexture() argument
109 SkASSERT((Mode)-1 == fMode || textureDomain.mode() == fMode); in sampleTexture()
110 SkDEBUGCODE(fMode = textureDomain.mode();) in sampleTexture()
112 if (textureDomain.mode() != kIgnore_Mode && !fDomainUni.isValid()) { in sampleTexture()
115 if (textureDomain.fIndex >= 0) { in sampleTexture()
116 uniName.appendS32(textureDomain.fIndex); in sampleTexture()
124 switch (textureDomain.mode()) { in sampleTexture()
200 const GrTextureDomain& textureDomain, in setData() argument
202 SkASSERT(textureDomain.mode() == fMode); in setData()
203 if (kIgnore_Mode != textureDomain.mode()) { in setData()
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DGrTextureDomain.h108 const GrTextureDomain& textureDomain,
120 void setData(const GrGLSLProgramDataManager& pdman, const GrTextureDomain& textureDomain,