Searched refs:this_rect (Results 1 – 1 of 1) sorted by relevance
1268 CFX_FloatRect this_rect = pObj->GetRect(); in ProcessInsertObject() local1281 if (this_rect.Height() > 4.5 && prev_rect.Height() > 4.5) { in ProcessInsertObject()1283 this_rect.top < prev_rect.top ? this_rect.top : prev_rect.top; in ProcessInsertObject()1284 FX_FLOAT bottom = this_rect.bottom > prev_rect.bottom ? this_rect.bottom in ProcessInsertObject()1292 if (this_rect.Width() > pObj->GetFontSize() * 0.1f && in ProcessInsertObject()1294 FX_FLOAT left = this_rect.left > m_CurlineRect.left ? this_rect.left in ProcessInsertObject()1296 FX_FLOAT right = this_rect.right < m_CurlineRect.right in ProcessInsertObject()1297 ? this_rect.right in ProcessInsertObject()