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Searched refs:topRight (Results 1 – 25 of 34) sorted by relevance

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/external/skia/debugger/QT/
DSkListWidget.cpp35 painter->drawLine(r.topLeft(),r.topRight()); in paint()
36 painter->drawLine(r.topRight(),r.bottomRight()); in paint()
48 painter->drawLine(r.topLeft(),r.topRight()); in paint()
49 painter->drawLine(r.topRight(),r.bottomRight()); in paint()
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/internal/performance/results/ui/
DPerformanceResultsPerspective.java58 IFolderLayout topRight = in addViews() local
64 topRight.addView(IPageLayout.ID_PROP_SHEET); //NON-NLS-1 in addViews()
/external/deqp/modules/egl/
DteglPartialUpdateTests.cpp120 IVec2 topRight; member
126 , topRight (topRight_) in ColoredRect()
256 const float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), width); in render()
257 const float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height); in render()
306 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render()
339 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render()
475 damageRegion.push_back(rect.topRight.x() - rect.bottomLeft.x() + marginLeft + marginRight); in getDamageRegion()
476 damageRegion.push_back(rect.topRight.y() - rect.bottomLeft.y() + marginBottom + marginTop); in getDamageRegion()
DteglBufferAgeTests.cpp132 IVec2 topRight; member
138 , topRight (topRight_) in ColoredRect()
267 float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), width); in render()
268 float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height); in render()
317 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render()
350 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render()
DteglSwapBuffersWithDamageTests.cpp88 IVec2 topRight; member
94 , topRight (topRight_) in ColoredRect()
198 const float x2 = windowToDeviceCoordinates(coloredRect.topRight.x(), width); in render()
199 const float y2 = windowToDeviceCoordinates(coloredRect.topRight.y(), height); in render()
248 …coloredRect.topRight.x()-coloredRect.bottomLeft.x(), coloredRect.topRight.y()-coloredRect.bottomLe… in render()
676 damageRegion.push_back(rect.topRight.x() - rect.bottomLeft.x()); in getDamageRegion()
677 damageRegion.push_back(rect.topRight.y() - rect.bottomLeft.y()); in getDamageRegion()
/external/deqp/framework/opengl/
DgluTextureTestUtil.hpp172 …QuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
173 …y (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
176 …d::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight);
177 … dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2&…
DgluTextureTestUtil.cpp1019 …uteQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument
1024 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D()
1025 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D()
1026 dst[6] = topRight.x(); dst[7] = topRight.y(); in computeQuadTexCoord2D()
1029 …ray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument
1034 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray()
1035 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; in computeQuadTexCoord2DArray()
1036 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx; in computeQuadTexCoord2DArray()
1124 …td::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoordCube() argument
1155 dst[6+sRow] = sSign * topRight.x(); in computeQuadTexCoordCube()
[all …]
/external/deqp/modules/gles31/functional/
Des31fTextureFilteringTests.cpp140 tcu::Vec2 topRight; member
151 , topRight (topRight_) in FilterCase()
352 …::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMe… in iterate()
360 …computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRa… in iterate()
/external/deqp/modules/gles3/functional/
Des3fTextureWrapTests.cpp102 tcu::Vec2 topRight; member
105 Case (const tcu::Vec2& bl, const tcu::Vec2& tr) : bottomLeft(bl), topRight(tr) {} in Case()
327 computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight); in iterate()
347 …< m_cases[m_caseNdx].bottomLeft << ", top-right " << m_cases[m_caseNdx].topRight << TestLog::EndMe… in iterate()
Des3fTextureShadowTests.cpp432 tcu::Vec2 topRight; member
444 , topRight (topRight_) in FilterCase()
632 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate()
641 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
Des3fTextureFilteringTests.cpp374 tcu::Vec2 topRight; member
384 , topRight (topRight_) in FilterCase()
591 …::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMe… in iterate()
599 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
Des3fTextureMipmapTests.cpp236 Vec2 topRight; in getBasicTexCoord2D() member
263 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
265 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp99 …uteQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument
104 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D()
105 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D()
106 dst[6] = topRight.x(); dst[7] = topRight.y(); in computeQuadTexCoord2D()
109 …ray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument
114 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray()
115 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; in computeQuadTexCoord2DArray()
116 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx; in computeQuadTexCoord2DArray()
119 …td::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoordCube() argument
150 dst[6+sRow] = sSign * topRight.x(); in computeQuadTexCoordCube()
[all …]
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp189 Vec2 topRight; in getBasicTexCoord2D() member
216 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
218 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
Des2aTextureFilteringTests.cpp478 const tcu::Vec2& topRight, in renderFaces() argument
495 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight); in renderFaces()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp180 Vec2 topRight; in getBasicTexCoord2D() member
207 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
209 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
Des3aTextureFilteringTests.cpp487 const tcu::Vec2& topRight, in renderFaces() argument
504 computeQuadTexCoordCube(texCoord, (tcu::CubeFace)face, bottomLeft, topRight); in renderFaces()
/external/deqp/modules/gles2/functional/
Des2fTextureFilteringTests.cpp358 tcu::Vec2 topRight; member
368 , topRight (topRight_) in FilterCase()
564 …::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << TestLog::EndMe… in iterate()
572 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
Des2fTextureMipmapTests.cpp192 Vec2 topRight; in getBasicTexCoord2D() member
219 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
221 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp407 tcu::Vec2 topRight; member
419 , topRight (topRight_) in FilterCase()
546 << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight in iterate()
555 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
DvktTextureFilteringTests.cpp279 tcu::Vec2 topRight; member
289 , topRight (topRight_) in FilterCase()
416 …log << TestLog::Message << "Coordinates: " << curCase.bottomLeft << " -> " << curCase.topRight << … in iterate()
424 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); in iterate()
DvktTextureMipmapTests.cpp203 const Vec2 topRight; in getBasicTexCoord2D() member
230 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
232 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
/external/zxing/core/
Dcore.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...
/external/skia/src/effects/
DSkLightingImageFilter.cpp436 SkRect topRight = SkRect::MakeXYWH(dstRect.width() - 1, 0, 1, 1); in filterImageGPU() local
449 this->drawRect(renderTargetContext.get(), inputProxy, matrix, clip, topRight, in filterImageGPU()
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/
Dperformanceui.jarMETA-INF/MANIFEST.MF .project about.html plugin.xml build.properties images ...

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