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Searched refs:transformCaptured (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp212 if(transformCaptured[state]) in Apply()
460 if(transformCaptured[state]) in Capture()
769 transformCaptured[state] = true; in setTransform()
856 transformCaptured[state] = false; in clear()
993 transformCaptured[state] = true; in captureTransform()
DDirect3DStateBlock9.hpp157 bool transformCaptured[512]; member in D3D9::Direct3DStateBlock9