Searched refs:transformToNormalizedDeviceSpace (Results 1 – 3 of 3) sorted by relevance
23 void transformToNormalizedDeviceSpace(const GrShaderVar& posVar, const char* rtAdjustName);
17 void GrGLSLVertexBuilder::transformToNormalizedDeviceSpace(const GrShaderVar& posVar, in transformToNormalizedDeviceSpace() function in GrGLSLVertexBuilder
20 vBuilder->transformToNormalizedDeviceSpace(gpArgs.fPositionVar, args.fRTAdjustName); in emitCode()