/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_vbuf.c | 187 setup->triangle( setup, in lp_setup_draw_elements() 198 setup->triangle( setup, in lp_setup_draw_elements() 208 setup->triangle( setup, in lp_setup_draw_elements() 220 setup->triangle( setup, in lp_setup_draw_elements() 229 setup->triangle( setup, in lp_setup_draw_elements() 242 setup->triangle( setup, in lp_setup_draw_elements() 247 setup->triangle( setup, in lp_setup_draw_elements() 256 setup->triangle( setup, in lp_setup_draw_elements() 261 setup->triangle( setup, in lp_setup_draw_elements() 274 setup->triangle( setup, in lp_setup_draw_elements() [all …]
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D | lp_rast.h | 153 } triangle; member 177 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle, in lp_rast_arg_triangle() argument 181 arg.triangle.tri = triangle; in lp_rast_arg_triangle() 182 arg.triangle.plane_mask = plane_mask; in lp_rast_arg_triangle() 193 lp_rast_arg_triangle_contained( const struct lp_rast_triangle *triangle, in lp_rast_arg_triangle_contained() argument 197 arg.triangle.tri = triangle; in lp_rast_arg_triangle_contained() 198 arg.triangle.plane_mask = x | (y << 8); in lp_rast_arg_triangle_contained()
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D | lp_rast_tri.c | 120 arg2.triangle.tri = arg.triangle.tri; in lp_rast_triangle_3_16() 121 arg2.triangle.plane_mask = (1<<3)-1; in lp_rast_triangle_3_16() 130 arg2.triangle.tri = arg.triangle.tri; in lp_rast_triangle_4_16() 131 arg2.triangle.plane_mask = (1<<4)-1; in lp_rast_triangle_4_16() 255 const struct lp_rast_triangle *tri = arg.triangle.tri; in lp_rast_triangle_3_16() 257 int x = (arg.triangle.plane_mask & 0xff) + task->x; in lp_rast_triangle_3_16() 258 int y = (arg.triangle.plane_mask >> 8) + task->y; in lp_rast_triangle_3_16() 369 const struct lp_rast_triangle *tri = arg.triangle.tri; in lp_rast_triangle_3_4() 371 unsigned x = (arg.triangle.plane_mask & 0xff) + task->x; in lp_rast_triangle_3_4() 372 unsigned y = (arg.triangle.plane_mask >> 8) + task->y; in lp_rast_triangle_3_4()
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D | lp_rast_tri_tmp.h | 158 const struct lp_rast_triangle *tri = arg.triangle.tri; in TAG() 159 unsigned plane_mask = arg.triangle.plane_mask; in TAG() 260 const struct lp_rast_triangle *tri = arg.triangle.tri; in TRI_16() 262 unsigned mask = arg.triangle.plane_mask; in TRI_16() 333 const struct lp_rast_triangle *tri = arg.triangle.tri; in TRI_4() 335 unsigned mask = arg.triangle.plane_mask; in TRI_4()
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/external/swiftshader/src/Renderer/ |
D | Renderer.cpp | 1047 Triangle *triangle = triangleBatch[unit]; in processPrimitiveVertices() local 1470 vertexRoutine(&triangle->v0, (unsigned int*)&batch, task, data); in processPrimitiveVertices() 1475 Triangle *triangle = triangleBatch[unit]; in setupSolidTriangles() local 1487 for(int i = 0; i < count; i++, triangle++) in setupSolidTriangles() 1489 Vertex &v0 = triangle->v0; in setupSolidTriangles() 1490 Vertex &v1 = triangle->v1; in setupSolidTriangles() 1491 Vertex &v2 = triangle->v2; in setupSolidTriangles() 1507 if(setupRoutine(primitive, triangle, &polygon, data)) in setupSolidTriangles() 1520 Triangle *triangle = triangleBatch[unit]; in setupWireframeTriangle() local 1528 const Vertex &v0 = triangle[0].v0; in setupWireframeTriangle() [all …]
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/external/snakeyaml/src/test/java/org/yaml/snakeyaml/javabeans/ |
D | TriangleBeanTest.java | 25 Triangle triangle = new Triangle(); in testGetTriangle() local 26 triangle.setName("Triangle25"); in testGetTriangle() 28 bean.setShape(triangle); in testGetTriangle()
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/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_tritmp.h | 33 static void TAG(triangle)(struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2 ) in TAG() argument 225 TAG(triangle)( ctx, v0, v1, v3 ); in TAG() local 228 TAG(triangle)( ctx, v1, v2, v3 ); in TAG() local 232 TAG(triangle)( ctx, v0, v1, v3 ); in TAG() local 233 TAG(triangle)( ctx, v1, v2, v3 ); in TAG() local 242 tri_tab[IND] = TAG(triangle); in TAG()
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D | NOTES | 6 perform triangle setup functions not implemented in the software 19 This module implements triangle/quad setup for offset, unfilled and 61 activity. As swrast doesn't call callbacks during triangle, line or
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/external/deqp/modules/gles2/functional/ |
D | es2fPolygonOffsetTests.cpp | 354 const tcu::Vec4 triangle[] = in testPolygonOffset() local 389 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); in testPolygonOffset() 428 attribs[0].pointer = triangle; in testPolygonOffset() 526 tcu::Vec4 triangle[3]; in testPolygonOffset() local 528 for (int vertexNdx = 0; vertexNdx < DE_LENGTH_OF_ARRAY(triangle); ++vertexNdx) in testPolygonOffset() 529 triangle[vertexNdx] = genRandomVec4(rnd); in testPolygonOffset() 531 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); in testPolygonOffset() 534 for (size_t ndx = 0; ndx < DE_LENGTH_OF_ARRAY(triangle); ++ndx) in testPolygonOffset() 536 << "\tx=" << triangle[ndx].x() in testPolygonOffset() 537 << "\ty=" << triangle[ndx].y() in testPolygonOffset() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fPolygonOffsetTests.cpp | 357 const tcu::Vec4 triangle[] = in testPolygonOffset() local 392 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); in testPolygonOffset() 431 attribs[0].pointer = triangle; in testPolygonOffset() 529 tcu::Vec4 triangle[3]; in testPolygonOffset() local 531 for (int vertexNdx = 0; vertexNdx < DE_LENGTH_OF_ARRAY(triangle); ++vertexNdx) in testPolygonOffset() 532 triangle[vertexNdx] = genRandomVec4(rnd); in testPolygonOffset() 534 gl.vertexAttribPointer (positionLoc, 4, GL_FLOAT, GL_FALSE, 0, triangle); in testPolygonOffset() 537 for (size_t ndx = 0; ndx < DE_LENGTH_OF_ARRAY(triangle); ++ndx) in testPolygonOffset() 539 << "\tx=" << triangle[ndx].x() in testPolygonOffset() 540 << "\ty=" << triangle[ndx].y() in testPolygonOffset() [all …]
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.separate_shader.txt | 49 glUseProgram and and glBindProgramPipeline and draws a triangle. The 55 program. After this, glUniform is called and a triangle is drawn. The 68 single-shader program. A triangle is drawn with the pipeline and the 69 result is compared to a triangle drawn with an equivalent monolithic 88 diagonal stripes in the drawn triangle.
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D | functional.draw_indirect.txt | 26 - Points, triangles, triangle strips, triangle fans, lines, line
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/ |
D | HelloAPI.txt | 5 Draw a triangle to the screen using hardware acceleration. 8 …ep, through the process of initializing a window using :API:, drawing a triangle in it using hardw…
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/external/deqp/doc/testspecs/GLES2/ |
D | functional.rasterization.txt | 29 + Individual triangles, triangle strips and triangle fans 44 triangle edges are filled exactly once. Because exact fill rules are
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/external/deqp/framework/referencerenderer/ |
D | rrRenderer.cpp | 964 static float findPrimitiveMaximumDepthSlope (const pa::Triangle& triangle) in findPrimitiveMaximumDepthSlope() argument 966 …const float d1 = findTriangleVertexDepthSlope(triangle.v0->position, triangle.v1->position, triang… in findPrimitiveMaximumDepthSlope() 967 …const float d2 = findTriangleVertexDepthSlope(triangle.v1->position, triangle.v2->position, triang… in findPrimitiveMaximumDepthSlope() 968 …const float d3 = findTriangleVertexDepthSlope(triangle.v2->position, triangle.v0->position, triang… in findPrimitiveMaximumDepthSlope() 992 static float findPrimitiveMinimumResolvableDifference (const pa::Triangle& triangle, const rr::Mult… in findPrimitiveMinimumResolvableDifference() argument 994 …st float maxZvalue = de::max(de::max(triangle.v0->position.z(), triangle.v1->position.z())… in findPrimitiveMinimumResolvableDifference() 1101 const pa::Triangle& triangle, in rasterizePrimitive() argument 1111 rasterizer.init(triangle.v0->position, triangle.v1->position, triangle.v2->position); in rasterizePrimitive() 1120 …ingContext(triangle.v0->outputs, triangle.v1->outputs, triangle.v2->outputs, &buffers.shaderOutput… in rasterizePrimitive() 1125 const float maximumDepthSlope = findPrimitiveMaximumDepthSlope(triangle); in rasterizePrimitive() [all …]
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/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_tritmp.h | 114 static void TAG(triangle)( struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2 ) in TAG() argument 587 TAG(triangle)( ctx, e0, e1, e3 ); in TAG() local 590 TAG(triangle)( ctx, e1, e2, e3 ); in TAG() local 593 TAG(triangle)( ctx, e0, e1, e3 ); in TAG() local 594 TAG(triangle)( ctx, e1, e2, e3 ); in TAG() local 663 TAB[IND].triangle = TAG(triangle); in TAG()
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/external/deqp/framework/common/ |
D | tcuRasterizationVerifier.cpp | 137 …dEdge (const tcu::IVec2& pixel, const TriangleSceneSpec::SceneTriangle& triangle, const tcu::IVec2… in pixelOnlyOnASharedEdge() argument 139 if (triangle.sharedEdge[0] || triangle.sharedEdge[1] || triangle.sharedEdge[2]) in pixelOnlyOnASharedEdge() 143 …tcu::Vec2(triangle.positions[0].x() / triangle.positions[0].w(), triangle.positions[0].y() / trian… in pixelOnlyOnASharedEdge() 144 …tcu::Vec2(triangle.positions[1].x() / triangle.positions[1].w(), triangle.positions[1].y() / trian… in pixelOnlyOnASharedEdge() 145 …tcu::Vec2(triangle.positions[2].x() / triangle.positions[2].w(), triangle.positions[2].y() / trian… in pixelOnlyOnASharedEdge() 161 return triangle.sharedEdge[0]; in pixelOnlyOnASharedEdge() 163 return triangle.sharedEdge[1]; in pixelOnlyOnASharedEdge() 165 return triangle.sharedEdge[2]; in pixelOnlyOnASharedEdge() 180 tcu::IVec4 getTriangleAABB (const TriangleSceneSpec::SceneTriangle& triangle, const tcu::IVec2& vie… in getTriangleAABB() argument 184 …tcu::Vec2(triangle.positions[0].x() / triangle.positions[0].w(), triangle.positions[0].y() / trian… in getTriangleAABB() [all …]
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/external/pdfium/core/fpdfapi/render/ |
D | cpdf_renderstatus.cpp | 393 CPDF_MeshVertex triangle[3]) { in DrawGouraud() 394 FX_FLOAT min_y = triangle[0].position.y; in DrawGouraud() 395 FX_FLOAT max_y = triangle[0].position.y; in DrawGouraud() 397 min_y = std::min(min_y, triangle[i].position.y); in DrawGouraud() 398 max_y = std::max(max_y, triangle[i].position.y); in DrawGouraud() 416 CPDF_MeshVertex& vertex1 = triangle[i]; in DrawGouraud() 417 CPDF_MeshVertex& vertex2 = triangle[(i + 1) % 3]; in DrawGouraud() 486 CPDF_MeshVertex triangle[3]; in DrawFreeGouraudShading() local 487 FXSYS_memset(triangle, 0, sizeof(triangle)); in DrawFreeGouraudShading() 496 triangle[0] = vertex; in DrawFreeGouraudShading() [all …]
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/external/testng/src/test/java/test/triangle/ |
D | CountCalls.java | 1 package test.triangle;
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D | Child2.java | 1 package test.triangle;
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D | Child1.java | 1 package test.triangle;
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D | Base.java | 1 package test.triangle;
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D | CheckCount.java | 1 package test.triangle;
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/external/mesa3d/src/mesa/swrast/ |
D | NOTES | 13 As well as providing triangle/line/point rasterization functionality, 43 Drivers may add additional triangle/line/point functions to swrast by
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/external/ImageMagick/Magick++/demo/ |
D | demos.tap | 25 … cubic gaussian hamming hanning hermite lanczos mitchell point quadratic sample scale sinc triangle
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