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Searched refs:trianglesToDraw (Results 1 – 2 of 2) sorted by relevance

/external/skia/bench/
DGLInstancedArraysBench.cpp346 uint32_t trianglesToDraw = loops * kDrawMultiplier; in glDraw() local
349 while (trianglesToDraw > 0) { in glDraw()
350 uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); in glDraw()
352 trianglesToDraw -= triangles; in glDraw()
355 while (trianglesToDraw > 0) { in glDraw()
356 uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); in glDraw()
358 trianglesToDraw -= triangles; in glDraw()
DGLVertexAttributesBench.cpp231 uint32_t trianglesToDraw = loops * kDrawMultiplier; in glDraw() local
233 while (trianglesToDraw > 0) { in glDraw()
234 uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); in glDraw()
236 trianglesToDraw -= triangles; in glDraw()