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Searched refs:useDIF (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrDrawingManager.cpp298 bool useDIF = false; in makeRenderTargetContext() local
300 useDIF = surfaceProps->isUseDeviceIndependentFonts(); in makeRenderTargetContext()
303 if (useDIF && fContext->caps()->shaderCaps()->pathRenderingSupport() && in makeRenderTargetContext()