Searched refs:useIntersect (Results 1 – 2 of 2) sorted by relevance
467 bool useIntersect = false; in endsIntersect() local492 useIntersect = true; in endsIntersect()513 if (delta > 1e-3 && (useIntersect ^= true)) { // FIXME: move this magic number in endsIntersect()520 if (useIntersect) { in endsIntersect()
485 bool useIntersect = false; in testQuadAngles() local523 useIntersect ^= true; in testQuadAngles()528 if (useIntersect) { in testQuadAngles()