Searched refs:use_mask (Results 1 – 2 of 2) sorted by relevance
/external/valgrind/callgrind/ |
D | sim.c | 695 UInt use_mask; \ 704 use_mask = L.line_start_mask[a & L.line_size_mask] & \ 713 L.use[idx].mask |= use_mask; \ 716 use_mask, L.use[idx].mask, L.use[idx].count); \ 730 L.use[idx].mask |= use_mask; \ 733 use_mask, L.use[idx].mask, L.use[idx].count); \ 746 use_mask, a &~ L.line_size_mask); \ 753 use_mask = L.line_start_mask[a & L.line_size_mask]; \ 757 L.use[idx].mask |= use_mask; \ 760 use_mask, L.use[idx].mask, L.use[idx].count); \ [all …]
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/external/mesa3d/src/glsl/ |
D | linker.cpp | 1406 const unsigned use_mask = (1 << slots) - 1; in assign_attribute_or_color_locations() local 1411 if ((~(use_mask << attr) & used_locations) != used_locations) { in assign_attribute_or_color_locations() 1417 var->name, used_locations, use_mask, attr); in assign_attribute_or_color_locations() 1421 used_locations |= (use_mask << attr); in assign_attribute_or_color_locations() 1456 const unsigned use_mask = (1 << to_assign[i].slots) - 1; in assign_attribute_or_color_locations() local 1472 used_locations |= (use_mask << location); in assign_attribute_or_color_locations()
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