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Searched refs:usesPrecisionModifiers (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSL.cpp32 if (shaderCaps.usesPrecisionModifiers()) { in GrGLSLAppendDefaultFloatPrecisionDeclaration()
/external/skia/src/sksl/
DSkSLGLSLCodeGenerator.cpp295 const char* precision = fProgram.fSettings.fCaps->usesPrecisionModifiers() ? "highp " in writeFragCoord()
303 const char* precision = fProgram.fSettings.fCaps->usesPrecisionModifiers() ? "highp " in writeFragCoord()
579 if (fProgram.fSettings.fCaps->usesPrecisionModifiers()) { in writeModifiers()
802 if (fProgram.fSettings.fCaps->usesPrecisionModifiers()) { in generateCode()
835 if (fProgram.fSettings.fCaps->usesPrecisionModifiers()) { in generateCode()
/external/skia/src/gpu/
DGrShaderVar.cpp95 if (shaderCaps->usesPrecisionModifiers() && GrSLTypeAcceptsPrecision(effectiveType)) { in appendDecl()
/external/skia/include/gpu/
DGrShaderCaps.h147 bool usesPrecisionModifiers() const { return fUsesPrecisionModifiers; } in usesPrecisionModifiers() function
/external/skia/src/effects/
DSkBlurMaskFilter.cpp892 if (args.fShaderCaps->usesPrecisionModifiers()) { in emitCode()