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Searched refs:uuuu1 (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Shader/
DSamplerCore.cpp791 …Short4 uuuu1 = offsetSample(uuuu, mipmap, OFFSET(Mipmap,uHalf), state.addressingModeU == ADDRESSIN… in sampleQuad2D() local
795 sampleTexel(c1, uuuu1, vvvv0, wwww, mipmap, buffer); in sampleQuad2D()
797 sampleTexel(c3, uuuu1, vvvv1, wwww, mipmap, buffer); in sampleQuad2D()
1268 …Short4 uuuu1 = offsetSample(uuuu, mipmap, OFFSET(Mipmap,uHalf), state.addressingModeU == ADDRESSIN… in sampleFloat2D() local
1272 sampleTexel(c1, uuuu1, vvvv0, wwww, w, mipmap, buffer); in sampleFloat2D()
1274 sampleTexel(c3, uuuu1, vvvv1, wwww, w, mipmap, buffer); in sampleFloat2D()
1339 …Short4 uuuu1 = offsetSample(uuuu, mipmap, OFFSET(Mipmap,uHalf), state.addressingModeU == ADDRESSIN… in sampleFloat3D() local
1344 sampleTexel(c1, uuuu1, vvvv0, wwww0, w, mipmap, buffer); in sampleFloat3D()
1346 sampleTexel(c3, uuuu1, vvvv1, wwww0, w, mipmap, buffer); in sampleFloat3D()
1348 sampleTexel(c5, uuuu1, vvvv0, wwww1, w, mipmap, buffer); in sampleFloat3D()
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