Searched refs:uvStart (Results 1 – 3 of 3) sorted by relevance
134 static const float4 uvStart[17] = in Constants() local157 memcpy(&this->uvStart, uvStart, sizeof(uvStart)); in Constants()
32 float4 uvStart[17]; member
714 Float4 B = *Pointer<Float4>(constants + OFFSET(Constants,uvStart) + 16 * a); in sampleAniso()1193 Float4 B = *Pointer<Float4>(constants + OFFSET(Constants,uvStart) + 16 * a); in sampleFloatAniso()