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Searched refs:vLightDirModel (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
DOGLES2DisplacementMap.cpp575 PVRTVec3 vLightDirModel = *(PVRTVec3*) vLightDir.ptr(); in RenderScene() local
576 vLightDirModel.normalize(); in RenderScene()
578 glUniform3fv(m_ShaderProgram.uiLightDirLoc, 1, &vLightDirModel.x); in RenderScene()