Searched refs:vLightDirModel (Results 1 – 1 of 1) sorted by relevance
575 PVRTVec3 vLightDirModel = *(PVRTVec3*) vLightDir.ptr(); in RenderScene() local576 vLightDirModel.normalize(); in RenderScene()578 glUniform3fv(m_ShaderProgram.uiLightDirLoc, 1, &vLightDirModel.x); in RenderScene()