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Searched refs:varying_inputs (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_save_draw.c145 GLbitfield64 varying_inputs = 0x0; in vbo_bind_vertex_list() local
220 varying_inputs |= VERT_BIT(attr); in vbo_bind_vertex_list()
224 _mesa_set_varying_vp_inputs( ctx, varying_inputs ); in vbo_bind_vertex_list()
Dvbo_exec_draw.c169 GLbitfield64 varying_inputs = 0x0; in vbo_exec_bind_arrays() local
254 varying_inputs |= VERT_BIT(attr); in vbo_exec_bind_arrays()
258 _mesa_set_varying_vp_inputs( ctx, varying_inputs ); in vbo_exec_bind_arrays()
/external/mesa3d/src/mesa/main/
Dstate.h42 _mesa_set_varying_vp_inputs(struct gl_context *ctx, GLbitfield64 varying_inputs);
Dstate.c619 GLbitfield64 varying_inputs ) in _mesa_set_varying_vp_inputs() argument
621 if (ctx->varying_vp_inputs != varying_inputs) { in _mesa_set_varying_vp_inputs()
622 ctx->varying_vp_inputs = varying_inputs; in _mesa_set_varying_vp_inputs()
Dff_fragment_shader.cpp342 GLbitfield64 varying_inputs = ctx->varying_vp_inputs; in get_fp_input_mask() local
349 varying_inputs |= FRAG_BITS_TEX_ANY; in get_fp_input_mask()
369 if (varying_inputs & VERT_BIT_COLOR0) in get_fp_input_mask()
371 if (varying_inputs & VERT_BIT_COLOR1) in get_fp_input_mask()
374 fp_inputs |= (((varying_inputs & VERT_BIT_TEX_ANY) >> VERT_ATTRIB_TEX0) in get_fp_input_mask()