Searched refs:vertexCache (Results 1 – 3 of 3) sorted by relevance
44 Pointer<Byte> cache = task + OFFSET(VertexTask,vertexCache); in generate()45 Pointer<Byte> vertexCache = cache + OFFSET(VertexCache,vertex); in generate() local69 Pointer<Byte> cacheLine0 = vertexCache + tagIndex * UInt((int)sizeof(Vertex)); in generate()74 Pointer<Byte> cacheLine = vertexCache + cacheIndex * UInt((int)sizeof(Vertex)); in generate()
40 VertexCache vertexCache; member
1055 if(task->vertexCache.drawCall != primitiveProgress[unit].drawCall) in processPrimitiveVertices()1057 task->vertexCache.clear(); in processPrimitiveVertices()1058 task->vertexCache.drawCall = primitiveProgress[unit].drawCall; in processPrimitiveVertices()1962 vertexTask[i]->vertexCache.drawCall = -1; in initializeThreads()