Searched refs:vertex_input_state_ (Results 1 – 2 of 2) sorted by relevance
28 …st VkPipelineVertexInputStateCreateInfo &vertex_input_state() const { return vertex_input_state_; } in vertex_input_state()49 VkPipelineVertexInputStateCreateInfo vertex_input_state_; variable
417 vertex_input_state_(), in Meshes()421 vertex_input_state_.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; in Meshes()422 vertex_input_state_.vertexBindingDescriptionCount = 1; in Meshes()423 vertex_input_state_.pVertexBindingDescriptions = &vertex_input_binding_; in Meshes()424 …vertex_input_state_.vertexAttributeDescriptionCount = static_cast<uint32_t>(vertex_input_attrs_.si… in Meshes()425 vertex_input_state_.pVertexAttributeDescriptions = vertex_input_attrs_.data(); in Meshes()