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Searched refs:vertex_input_state_ (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/demos/smoke/
DMeshes.h28 …st VkPipelineVertexInputStateCreateInfo &vertex_input_state() const { return vertex_input_state_; } in vertex_input_state()
49 VkPipelineVertexInputStateCreateInfo vertex_input_state_; variable
DMeshes.cpp417 vertex_input_state_(), in Meshes()
421 vertex_input_state_.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; in Meshes()
422 vertex_input_state_.vertexBindingDescriptionCount = 1; in Meshes()
423 vertex_input_state_.pVertexBindingDescriptions = &vertex_input_binding_; in Meshes()
424vertex_input_state_.vertexAttributeDescriptionCount = static_cast<uint32_t>(vertex_input_attrs_.si… in Meshes()
425 vertex_input_state_.pVertexAttributeDescriptions = vertex_input_attrs_.data(); in Meshes()