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Searched refs:vs_pos_only (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_blitter.c67 void *vs_pos_only; /**< Vertex shader which passes pos to the output.*/ member
276 ctx->vs_pos_only = in util_blitter_create()
308 if (ctx->vs_pos_only) in util_blitter_destroy()
309 pipe->delete_vs_state(pipe, ctx->vs_pos_only); in util_blitter_destroy()
1488 pipe->bind_vs_state(pipe, ctx->vs_pos_only); in util_blitter_copy_buffer()