Searched refs:wInt (Results 1 – 3 of 3) sorted by relevance
33 int64_t wInt; member
160 mipmap.wInt = logDepth; in setTextureLevel()
1019 f0s = As<UShort4>(s[0][0][0]) << *Pointer<Long1>(mipmap + OFFSET(Mipmap,wInt)); in sample3D()