Searched refs:wXYZD50 (Results 1 – 1 of 1) sorted by relevance
47 SkVector3 wXYZD50 = SkVector3::Make(0.96422f, 1.0f, 0.82521f); in toXYZD50() local65 dstCone.fX = mA[0] * wXYZD50.fX + mA[1] * wXYZD50.fY + mA[2] * wXYZD50.fZ; in toXYZD50()66 dstCone.fY = mA[3] * wXYZD50.fX + mA[4] * wXYZD50.fY + mA[5] * wXYZD50.fZ; in toXYZD50()67 dstCone.fZ = mA[6] * wXYZD50.fX + mA[7] * wXYZD50.fY + mA[8] * wXYZD50.fZ; in toXYZD50()