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Searched refs:weight1 (Results 1 – 5 of 5) sorted by relevance

/external/dng_sdk/source/
Ddng_hue_sat_map.cpp263 real64 weight1) in Interpolate() argument
266 if (weight1 >= 1.0) in Interpolate()
282 if (weight1 <= 0.0) in Interpolate()
331 real32 w1 = (real32) weight1; in Interpolate()
Ddng_hue_sat_map.h228 real64 weight1);
/external/swiftshader/src/Shader/
DVertexPipeline.cpp88 Float4 weight1; in transformBlend() local
95 case 3: weight1 = v[BlendWeight].y; in transformBlend()
107 weight1 = Float4(1.0f) - weight0; in transformBlend()
115 dst.x = pos0.x * weight0 + pos1.x * weight1; // FIXME: Vector4f operators in transformBlend()
116 dst.y = pos0.y * weight0 + pos1.y * weight1; in transformBlend()
117 dst.z = pos0.z * weight0 + pos1.z * weight1; in transformBlend()
118 dst.w = pos0.w * weight0 + pos1.w * weight1; in transformBlend()
122 weight2 = Float4(1.0f) - (weight0 + weight1); in transformBlend()
132 dst.x = pos0.x * weight0 + pos1.x * weight1 + pos2.x * weight2; in transformBlend()
133 dst.y = pos0.y * weight0 + pos1.y * weight1 + pos2.y * weight2; in transformBlend()
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/external/libavc/decoder/
Dih264d_inter_pred.c1321 WORD32 weight1, weight2; in ih264d_motion_compensate_mp() local
1326 weight1 = (WORD16)(u4_wt_ofst_y & 0xffff); in ih264d_motion_compensate_mp()
1340 weight1, weight2, ofst1, in ih264d_motion_compensate_mp()
1346 weight1 = ((u4_wt_ofst_v & 0xffff) << 16) in ih264d_motion_compensate_mp()
1364 weight1, weight2, ofst1, ofst2, in ih264d_motion_compensate_mp()
/external/llvm/test/CodeGen/Mips/
Ddelay-slot-fill-forward.ll25 @weight1 = external global i16, align 2
69 store i16 %conv88673, i16* @weight1, align 2, !tbaa !5