Searched refs:weight1 (Results 1 – 5 of 5) sorted by relevance
/external/dng_sdk/source/ |
D | dng_hue_sat_map.cpp | 263 real64 weight1) in Interpolate() argument 266 if (weight1 >= 1.0) in Interpolate() 282 if (weight1 <= 0.0) in Interpolate() 331 real32 w1 = (real32) weight1; in Interpolate()
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D | dng_hue_sat_map.h | 228 real64 weight1);
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/external/swiftshader/src/Shader/ |
D | VertexPipeline.cpp | 88 Float4 weight1; in transformBlend() local 95 case 3: weight1 = v[BlendWeight].y; in transformBlend() 107 weight1 = Float4(1.0f) - weight0; in transformBlend() 115 dst.x = pos0.x * weight0 + pos1.x * weight1; // FIXME: Vector4f operators in transformBlend() 116 dst.y = pos0.y * weight0 + pos1.y * weight1; in transformBlend() 117 dst.z = pos0.z * weight0 + pos1.z * weight1; in transformBlend() 118 dst.w = pos0.w * weight0 + pos1.w * weight1; in transformBlend() 122 weight2 = Float4(1.0f) - (weight0 + weight1); in transformBlend() 132 dst.x = pos0.x * weight0 + pos1.x * weight1 + pos2.x * weight2; in transformBlend() 133 dst.y = pos0.y * weight0 + pos1.y * weight1 + pos2.y * weight2; in transformBlend() [all …]
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/external/libavc/decoder/ |
D | ih264d_inter_pred.c | 1321 WORD32 weight1, weight2; in ih264d_motion_compensate_mp() local 1326 weight1 = (WORD16)(u4_wt_ofst_y & 0xffff); in ih264d_motion_compensate_mp() 1340 weight1, weight2, ofst1, in ih264d_motion_compensate_mp() 1346 weight1 = ((u4_wt_ofst_v & 0xffff) << 16) in ih264d_motion_compensate_mp() 1364 weight1, weight2, ofst1, ofst2, in ih264d_motion_compensate_mp()
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/external/llvm/test/CodeGen/Mips/ |
D | delay-slot-fill-forward.ll | 25 @weight1 = external global i16, align 2 69 store i16 %conv88673, i16* @weight1, align 2, !tbaa !5
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